Hey there! It's been a while. A lot has happened in the last few months, but I've finally found some time to revisit my original IP idea titled "Altered Decay." Tonight, I worked on some camera and lighting practice/test shot concepts for a small scene featuring a mysteriously "decayed" vending machine. I've been experimenting more with ways to optimize scenes, and it's definitely worth the effort to have a smooth viewport navigation.
Also, I've recently started learning animation in Blender. Over the past week, I've learned a couple of things with motion tracking, camera panning, basic noise movements, compositing, and VFX. It's been great diving and learning into new stuff again. I included a crappy short test clip.